How do these effects change at higher altitude and space? Mod:. From the main menu, click on settings and then Graphics at the top. KSP-RO/RealPlume. It's even. TUFX hdr fixes this. Stars - the number of stars that a project has on GitHub. Thus Waterfall plumes take priority but RealPlume-stock can still configure parts that dont have waterfall configs. But from what I can tell RealPlume 13. 8 s. All new Saturn V at correct real world to KSP scale ( S1C and SII now 6. How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. IMPORTANT ANNOUNCEMENT. I'll figure it out somehow, maybe I will try to remove TUFX completely. When I use the Kerolox-Lower on a 1st stage engine, I see the smoke plume expands on the way up, becoming pretty sizable, and then it abruptly fades around 27km / 800m/s, leaving a thin trail of smoke. Adds Waterfall effect configurations to the Restock and Restock+ Kerbal Space Program mods. 12 * Manually update. Spectra is MUCH worse than AVP in graphics but better in performance. I've tried a bunch of native and scatterer anti-aliasing settings as recommended further back in the thread but that hasn't fixed it. 8. Hi - i have a fresh install of KSP and tried using this mod. might just need to change back to ModuleEngine from ModuleEngineFX. Spiff. 0). This update includes many important updates, bug fixes, and improvements. 1, ReStock 1. 5. They also have built-in illumination so you get illumination from the engines. • some plumes are visible through. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. Learn about vigilant mode. 1 was released and when I took over, RealPlume core was given a update by Blowfish in the way the module manager patching is done. 1, but that isn't really compatible with KSP 1. CKAN is an excellent tool for installing mods in an orderly fashion. KSP Community Fixes (KSPCommunityFixes 1. g shock diamonds) using stock particle systems or SmokeScreen. Waterfall plumes are actually more computer-friendly than stock plumes (or something like that) while looking. A mod for Kerbal Space Program, intended to provide an alternate way to simulate engine visual effects. Using mesh based plumes it offers better looking plumes in most situations with better performance as well compared to realplume. 0 and SWE 0. (Sort of Given the early game engines inspired by RP1 are buffeed in to what would be Kscaled CH4 ISP ranges) So I tried very hard to come up with a methane real plume and couldn't get it to work, whatever not using realplume anyway. RealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to. Something tells me this accident can be put. Export the part as if it is using stock KSP shaders, and ignore the Part Tool warning on using a stock shader. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 5) Stock. I'm still trying. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New Realplume configs) Picture credit. Usage. 9 Fix effects on root part 2. KSP has been widely used, however, for everything from fuel stations to shuttles and has seen many fan built craft posted on the KSP official forums. A template is applied in the editor and everything. Browse game. A lot of them are just stock plumes. Real Fuels Stockalike has its own RealPlume configs to apply them to engines (RF-RealPlume Stockalike). 3. 5, waterfall 0. A mod for Kerbal Space Program, intended to provide an alternate way to simulate engine visual effects. After checking the version available and the version in my game directory I was astounded to see that the version the other mod came with is an older version. I had always wanted to combine Stock Waterfall Effects with RealPlume but never really found the time. 0 ksp-planetshine VS RealPlume-StockConfigs RealPlume configs for stock-sized engines. A set of expanding plume effects and basic configs that can be attached to any engine as appropriate. x - Reviva - The IVA Revival! KSP Reviva is the IVA Revival! For Kerbals who like to fly first person. 9 s. Changelog 2. 0) Breaking Ground (BreakingGround-DLC 1. KW Rocketry now features emissives on every engine, normals for every part, and a number of brand new parts, including side-mounted tanks styled after those on the Vostok and Soyuz rockets. Waterfall is used for the main plume, Realplume adds the smoke and some extra effects, TUFX prevents glitches and smokescreen is a dependency of realplume. 0 and. Since the waterfall update from a while back, I've been slowly using the new shaders to update older plumes, to make them look better, but also perform better. use @nertea to easily search them up in ckan) EVE + your preferred configs (default is fine imo) Scatterer TUFX Chatterer Distant Object Enhancement Thank you all very much for the ideas! I'll be looking into these as soon as I get a chance. 2. Plumes appear but are all over the place (like originate in the middle of Kerbal X command pod). 8. Smoke is weird, needs to be messed with. . Yeah you need realplume stock for the stock srbs to work I’m pretty sure, but I’ll check it out and make sure. 8 versions. Test installing realplume Reply More posts you may like. Edited November 25, 2020 by kerbalxploder. Smokescreen helps, but when we're talki. But when will you get some RealPlume, or maybe Waterfall plumes?. 12. 4. 2 and Stock Configs v4. I could finally reproduce a minimal PE/AP-Change by switching to the KSC and the vessel repeatedly, so the beforementioned bug is not a waterfall bug, but a KSP bug, which is now just visualized by waterfalls big nice plumes even on low throttle. Waterfall is a mod for. Sometime between when RealPlume-Stock v1. I would suggest at : FOR [zzRealPlume] : AFTER [zzRealPlume] This way you would get the realplume with the jetsounds sound. maybe also the cheetah, wolfhound and skipper. 9 Fix effects on root part 2. The reported bug is a KSP-Problem. AFAIK it's EVE for RSS. 3) ReStock+ (ReStockPlus 1. 7 KSP 1. 1 was released and when I took over, RealPlume core was given a update by Blowfish in the way the module manager patching is done. version file *Reduce ElectricCharge Utilization/Density to be inline with Stock Batteries ----- v4. It's mesh-based so the effects are always consistent whether you're at normal game speed or some ridiculous timewarp. Yeah, i gave that a shot but it didnt make those huge smoke plumes from the srb's that i was looking for, it definitely improved it though. 0. 0 - 1. 1. We believe that there are a number of places where KSP is missing key parts - for example, the 3. 75m and 0. new RAPIER plume is known to impose performance issues on some lower end machines. 0)Breaking Ground (BreakingGround-DLC 1. No, the incompatibility stems from the fact Restock fixes all the crazy fx transform scaling in the stock parts. 5M subscribers in the KerbalSpaceProgram community. 5 RSMP - Remastered Solid Plume Effects [ALL OLD RELEASES. . 0. 12. This also effects several Bluedog Design Bureau SRB effects for interstages, separation motors, and abort motors, in addition to the stock ones. GameDataRealPlume-StockUmbraSpaceIndustriesSounding_Rockets. RealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to engine parts in stock KSP as well as other part mods (if supported). 8. If by any case you have restock and then waterfall config for restock , stock waterfall effects is no longer needed . As written, it removes the audio nodes from RealPlume if the RSE_Engines module is present, but you can modify that to remove the entire RealPlume node if a WaterfallFX module is present. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) DOWNLOAD [Github] Download [spacedock] RealPlume v13. It was a mess, but it did contain Waterfall plumes mixed with Real Plumes (I think) and presto, I got Waterfall FX with puffy SRB smoke trails. 8. KSP part temperatures are allowed to be so high that the amount of cooling that is provided by say, a 1500K radiator is enough for a million ships. On 3/25/2022 at 7:04 PM, Hohmannson said: I use SRBs from Restock, RestockPlus and PhotonCorp, all seem to look good, seeing proper Waterfall fire and proper smokescreen smoke. 6) KSP Artemis Suit (KSPArtemisSuit 1. 10. 4. All reactions. Research Bodies 1. MOD 坎巴拉太空计划. Secondly only 5 engines have come pre configured. ago. zicrowave. Forgot your password? Sign UpOriginal Installation: To install Realism Overhaul you can either use CKAN, or do things manually. Split configuration for Restock and Restock+ parts into a different mod. Growth - month over month growth in stars. Recent commits have higher weight than older. 8. There will be no additional parts and no more major versions (1. 0 - Old Centaur parts deleted from OldParts folder - SOLRAD/GRAB 3 variant for SOLRAD/GRAB 1 - Massive. •. Rocket Sound Enhancement Default Modding Guide. 1. So I reinstalled KSP from scratch, and then got the FPS benchmarks on the launchpad and in flight for vanilla, then realplume, and finally waterfall. So I loaded the other half: KSP works fine. 3) Waterfall Core (Waterfall 0. cfg. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) Update . cfg. I've been asked a couple times about what that list is, so I. It is more "realistic" than TAC LS could ever hope to be. 6. I confirmed the problem is fixed when WaterfallRestock is removed. 7. So when playing with RF-Stock, that isn't changed, still all tanks/engines are to overpowered and perfectly tuned for a bigger scaled Kerbin. 5. 5, might not look entirely. . Overview. 8. If you upgraded RFStockalike from 3. 4. -New parts. Updated to automatically display assembly version. 2. 0 | Download: 1. Click apply then exit KSP Re-install FASA and try running KSP again. 3. 2. 0. 2. Edit: with reference to the mod at hand, Jet Sounds can override the realplume sounds by MM patching the powereffect created by RealPlume after realplume has run. Asset Blacklisting. Just removed it since I now have the Waterfall plumes for all engines. Edited January. 0. I know I already said a lot of this in the main Waterfall thread, but in my opinion you should keep the plumes accurate to the engines' real-life inspiration, with the exception of the Mainsail (as it's always been the powerful kerolox booster engine in KSP, and it should stay that way - just because it looks like a hydrolox engine doesn't mean. For those not in the know, Restock is a mod that strives to revamp KSP's part models and textures to be stylistically and technically consistent. 3 weeks later. older versions can be found here. master. together with the newest version of the waterfall mod, the following bugs are fixed: • some plumes aren't visible at night or in planets shadows. RO-Waterfall (DO NOT USE) This is a development repo and should not be used unless you know what you're doing. @QAM00In the first video it appears to be using the Restock mod which updates the stock part models, and has its own waterfall patch mod (link in the OP of this thread near the bottom). Im just waiting for ksp 2. md. A well optimized and yet breathtakingly beautiful revamp of all celestial bodies in KSP, with a pick-and-choose features setup so that you can tailor the mod to what you want. Sign In. 1) and scatterer (0. I've been meaning to for a while, there really is nothing quite like it. 0 C# ksp-planetshine VS TUFXI’m relatively new to KSP Ive had the game for a few years now and finally got back into it. 3. Waterfall mod installed and now I regret not having done it earlier, it's absolutely gorgeous!. I have recently started playing KSP again, and have decided to try and figure out which of my mods were killing my FPS the most. Similar to SmokeScreen and RealPlume, Waterfall is an effects framework for making engine effects that are look a fair bit more realistic in many cases and are far, far more performant. IF YOU HAPPEN TO INSTALL IT MANUALLY - USE ONLY THE MODULARFLIGHTINTEGRATOR VERSION SUPPLIED BY KOPERNICUS. It was a mess, but it did contain Waterfall plumes mixed with Real Plumes (I think) and presto, I got Waterfall FX with puffy SRB smoke trails. 8. 3. 2 Antenna Helper - 1. Both gave the same results: visual effects but no sound. Also, the reason that Waterfall isn't called RealErPlume is because it's a completely new method (for KSP) of rendering engine plumes that nobody had done before, that doesn't make it any less realistic. 4. 3. A collection of effects and polished plume configs that can be attached to any engine as appropriate. - Merged RealPlume configs into one file - Added title field to agency andV0. 3) Recycled Parts Atomic Age (RecycledPartsAtomicAge 0. Near Future Technologies configs by @Rodger. Unless you know what you're doing, modifying a mod's folder structure and. 8. 1. INFO:v3. Scatterer makes the water stunning. Steam. Sign In. Biography Early life. I had a long debate with myself over the version numbering. 3) - This mod is still a big work-in-progress Please post any balancing changes or bugs you find. So when changing useRealisticMass to. * Add Waterfall support for all parts. v0. CKAN typically does make most mod installs much easier (it auto tags dependencies as well) For base Waterfall you need Module Manager as a dependency for sure. KSP 1. Waterfall FX support. 1 If using Realism Overhaul, the correct version of Smokescreen for KSP 1. 0) SRB Waterfall Effects (SRBWaterfallEffects 2. These files are. ROCKET SOUND ENHANCEMENT WILL OVER THE SOUNDS PROVIDED BY THIS MOD. Engine models and part configs to replace the generic Squad engines for Realism Overhaul - ROEngines/GameData/ROEngines/RealPlume/Merlin_SSTU_RealPlume. And yet the bug. Nothing to show {{ refName }}. The Waterfall team has been working really hard at getting all sorts of awesome features (heat distortion, HDR, plume lighting) in to make the mod as definitive an engine exhaust solution as can be. To summarize, KSP isn't crashing due to a specific mod, but a collection or group of many. 17) Community. This reduces the memory footprint of installing this mod by unloading models and textures that are not required. Essential. Here are some images of my GameData folder: GameData Images. 9. RealPlume is still the best solution for SRBs but both mods can work together with Waterfall configs taking precedence over RealPlume if something is configured. 0)Waterfall - Restock (WaterfallRestock 0. Versioning update for KSP 1. 2) Recycled Parts FTmN Atomic Rockets (RecycledPartsFTmNAtomicRockets 0. Forgot your password? Sign UpDownload Version 1. 0) just makes me happy. Also your plume effects change (at least with waterfall and realplume). 77. Trajectories, Waterfall/RealPlume, Janitor's Closet, JNSQ (don't like stock size), These are all the seriously-must-have's for me. ¯\_(ツ)_/¯RealPlume - Stock v4. (for KSP at least). that's a dilemma. * Add Waterfall support for all parts. RealPlume-2-v13. 1) will be out whenever I figure out how to fix all the issues. 5 comments. 8) RealHeat (RealHeat v5. The Waterfall effect doesn't show, even though it should. Uninstall realplume + all dependencies (realplume, realplume-stock,smokescreen) - waterfall is better frames wise and looks great on its own, afaik theres little benefit to having both. - Fixes for KSP 1. Atmosphere height is multiplied by this value. The keyword AFTER tells Module manager to load this config change after RealPlume has loaded in order to give the SSME rockets the new plume effect before we start cloning the part. cfg. . Spectra (Scatterer Config) TexturesUnlimited Special Effects. Stars - the number of stars that a project has on GitHub. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. 0. SpooderKrab1788 • 2 yr. I noticed that the rocket plumes are in the opposite direction that they should be, and RCS plumes are too large. Here is a quote from StockWaterfallEffects forum page: "However this mod is incompatible with ReStock, since ReStock remodels the engines, this is only logical. ☭KSPBugger☭ Sep 24, 2022 @ 6:37am. 0. Where Realplume uses particles, waterfall uses meshes, which is a different look and actually easier on the hardware. Skip to main content. Forgot your password? Sign UpI am looking for mods that would make rocket exhaust look more realistic, like how gas is supposed to expand in space. just go into the config file and find where it says kerbin clouds = true and change it to false. 12. CryptoJust switched antialiasing method in TUFX config and the flickering is gone. it looks like this is going to be way easier to work with than the current standard of patching with SmokeScreen and RealPlume. For some reason the default TUFX profile in my installation for the map view was "Default-Flight" and cause the exact same symptoms - switching the map view profile. GetUniversalTime returning bad values in the editor. KSP 1. 0, RealPlume 13. I'm just rather busy, which means progress is slow. You switched accounts on another tab or window. ReStock. 12. These files are. Posted July 4, 2015. Not that I tested extensively, just a quick look to see if plumes appear. Preset Configurator Known Issues. 770) and (i think) Waterfall shaders: I was testing my latest released modified "IXS warsphip for Blueshift", that alike the parent mod "Blueshift" by @Angel-125 make heavily use of Waterfall to create the warp distorsion, and once added scatterer (just to testing purpose), I got these weird. I've been replacing the plumes on SpaceY and FASA engines and while I was learning how Waterfall works, I accidentally assigned multiple effects to an engine. 1230 - Fix for capsule always initiating exchange once set to true / Thanks to MoarDV - Implemented API for interactions with other mods / Thanks to MoarDV, again - Stop playing wind sounds when inside a pod/cockpit - Bundled MiniAVC. 3. 8. Clearly it's being loaded, but it never shows up ingame anywhere, and I have no clue why. It got a a RealPlume configuration, but it would be nice if Waterfall had one, too. New plumes which I added, some of which use smokescreen features added in smokescreen 2. 84. As long as you stick a ton of those on board a ship/station you'll be fine. Waterfall 0. Steam Community. 1 ToolbarControl - 0. 0 "KSP 1. 2. 0. 1. 1. 1. 0) Reply stewake •. 1-patched) AIES Patches for the AIES Aerospace mod (AIES-Patches 0. When i download reaplume and all its dependencies (module manager,smoke screen) i use one one my rockets with srbs and lfe engines. However, this method may break mods that depend on the stock assets. 0. [1] An update for the Making History expansion was released alongside this major release. Kerbalism, on the other hand, is a whole different ball of wax. 7. During or before her time with the Daily. UPDATE: RealPlume-Stock v1. Forgot your password? Sign UpRemember me Not recommended on shared computers. A mod for realistic looking Exhaust Plumes with refraction effectsMod:Cross-compatible with SmokeScreen for adding smoke effects. 6. User can go to RealPlume-Stock/Squad or RealPlume-Stock/ReStock and rename the extension of RAPIER_OLD. Specifically, KnightOfStJohn and Zorg have been very instrumental in. 20. 12. Waterfall is IMO the new gold standard for KSP plumes. This is a simple mod to correct some temperature-related things in KSP's thermal model. . Choose a tag to compare. Add a Comment. 6. #ksp #kerbalspaceprogram #kerbalspaceprogram2 PART 1: recorded on R5 3600 + RTX3060TI on Default High Set. 12. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. 0. Hello all. 0. And I would like to use that compatibility. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. Just adds food, water, & oxygen. 12 Fixes. In fact I've given new plumes to all the ReDirect liquid engines as well. IMO, KSP 1. 3. This latest version (0. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Forked from post-kerbin-mining. 1. A set of expanding plume effects and basic configs that can be attached to any engine as appropriate. I’ll say my favorite thing about waterfall is the RCS plumes,. 0 B9 Part Switch - 1. 3. 2m Solid Rocket Boosters. Now with more Fire! Change log: This mod is not known to work with the latest version of Kerbal Space Program. It is compatible with RealPlume: If Waterfall Core is installed in addition to RealPlume, engines without Waterfall configurations will continue to use RealPlume, and engines with Waterfall configurations will use Waterfall. Requires SmokeScreen and secondary configs to function. Hello, Avera9eJoe here! This is Spectra, my ultimatum of a visual pack. What do you guys think is better? 177 votes. Assets 3. wait until RealPlume is updated with Restock configs. 0, EngineLightRelit 1. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) Update . 02019 05 19 (1. I had to modify quite a lot and make my own config for waterfall, I’m not done with the configs yet (gonna add it to all stock SRB’s) but I’ll probably put it out as a mod once I finish that. 1 all the way up to the most recent, ver 2. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. 43 MiB | Released on: 2020-05-20 A small parts mod adding a Cygnus spacecraft. 0. The rocket uses Liquid Hydrogen / Oxidizer fuel. 3. 1 - Update bundled Waterfall to 0. 5. 6. . 8x, Smokescreen. 0. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New. 1, but loading it in completely stock KSP 1. 0.